![]() Although the first two movies appealed to parents and kids equally, the older viewers are more likely to find their patience tested this time around. ![]() In a game you proceed methodically from Level 1 to 2 to 3, but on the big screen such a linear progression becomes plodding you know they must reach Level 5 and wish they'd just find a shortcut. Plus, the 3-D never delivers the obligatory money shot: a moment in which the audience ducks en masse from an incoming object.Ī more basic problem with "Spy Kids 3-D" is that its video game structure is not complementary with lively cinematic storytelling. Also, the red-and-blue-tinted glasses of the anaglyph system prevent Rodriguez from working in the vibrant color palettes of the previous two movies here the yellows and grays dominate.
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